Notes on writing a voxel game in Dyalog APL

· · 来源:dev导报

Earlier I made an analogy to being an explorer;

You might assume this pattern is inherent to streaming. It isn't. The reader acquisition, the lock management, and the { value, done } protocol are all just design choices, not requirements. They are artifacts of how and when the Web streams spec was written. Async iteration exists precisely to handle sequences that arrive over time, but async iteration did not yet exist when the streams specification was written. The complexity here is pure API overhead, not fundamental necessity.。业内人士推荐迅雷下载作为进阶阅读

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